Ninh explains, the Rules of Medieval MMA
The object of the game is for a fighter to win by points, knockout, submission or death.
Medieval Mixed Martial Arts, sometimes referred to as Medieval MMA is a twist on regular mixed
martial arts. Where fighters don the traditional armour of a European knight, and are armed
with a sword and a shield. A contest is between two fighters in a multi-faceted
cage, similar to that used in boxing or regular MMA fights.
In Medieval MMA, fighters fight within a weight class and are a similar size and weight to
each other. Once the referee tells you to go … you must
begin fighting. You are allowed to punch your opponent, kick
your opponent, elbow knee or wrestle your opponent, strike them with your sword or shield,
throw them to the ground and you are allowed to attack them on the floor. You can use virtually any strike that you
can think of and even though these guys have full suits of metal armour – this hurts
like hell. One on one fights are usually contested in
3 rounds of 3 minutes each, but can vary depending on the organisation. There are four ways to win a fight.
Knockout If you manage to knock your opponent down,
they’ll have a limited amount of time to get back up. If they cannot do this and show
that they can carry on fighting, you win by Knockout. You can also win by knockout if
you trap the opponent on the floor, and strike the head or torso three times in succession
without reply. Submission
If your opponent has sustained too much damage so that they cannot continue, they can indicate
this to the referee. The referee will end the fight immediately and award you a win
by submission. Points.
You get points depending on how many clean hits to your opponent’s armour you make,
how many times you knock your opponent down to the ground, and points based on your overall
performance. If a Knockout or Submission hasn’t happened
when time runs out, a group of judges will have scored each fighter based on their performance,
for every round that they have fought in. The fighter with the highest amount of points
at the end of time – wins. This is known as ‘winning by decision’.
Death Should your opponent die during the contest,
either accidentally or by you killing them … you win … obviously. Holy fuuuuuck! That’s bat shit crazy. Hell yes it is, and it’s pretty awesome.
But there’s a few other things you’ll need to know before contesting in or watching
Medieval MMA. For example:
Disqualification (DQ). A fighter can be disqualified for failing
to make weight, or by being given three warnings for illegal moves. Some illegal moves include
intentionally trying to remove your opponent’s armour, submission style choking, and intentionally
trying to pierce the weak parts of your opponents armour, such as the holes around the eyes.
Forfeit. A fighter can announce his own defeat before
a match begins, if he is injured or unable to fight. This is known as a forfeit and his
opponent automatically wins. Melee Most contests are one on one, but if you want
to take on more than one person, you can do that.
This is known as a melee and the rules are generally the same. Except that an entire
team of knights fight against another team of knights. How many fighters? So long as
the numbers are even, any number that both teams agree on. You can attack anyone and at any time, and
you can choose to use different weapons too. Battle axes, maces and lances … whatever
you feel causes the most damage. The team that has the most knockouts, strikes or points
at the end of time … wins. This video is a general summary of the rules
‘Medieval Mixed Martial Arts’, but rules differ between organisations so check your
local organisation for the specific rules that you must abide by.
If you have found this video at all helpful, please be sure to like share and subscribe.
It takes me ages to make one of these things and good karma is very much appreciated. Be
sure to follow me on Twitter also, but in the meantime – enjoy Medieval MMA.
Ninh Ly – www.ninh.co.uk – @NinhLyUK