How many fighting styles does Solid Snake know in Metal Gear Solid?

Hello, I’m Adrian, and today we’re taking
an in depth look at Solid Snake’s fighting style in the Metal Gear Solid video game series! Solid Snake is the legendary mercenary who
has saved the world multiple times and is He is part of an extraordinarily complex storyline
that spans decades and is a very skilled fighter. I’ve already analyzed his awesome fight scene
with Liquid Ocelot, and have also dedicated countless videos on my channel to the Metal
Gear Solid series, from a live action short where Metal Gear Rex makes an appearance,
to short parody videos featuring the bounty hounter Samus Aran and Princess Zelda, to
straight up reviews and gameplay videos as well. All of these are available on the Metal Gear
playlist in the description below. And now it’s time to get into some pretty
specific minutia about Solid Snake and his background in order to avoid any potential
confusion. I’m going to be getting into spoiler territory
here, just so you know. Solid Snake is one of the clones of Big Boss,
an extremely talented soldier and agent who has also saved the world from nuclear catastrophe
multiple times as well. Big Boss trained Solid Snake while he was
in an elite military unit known as Foxhound. This included him teaching Snake his extremely
advanced form of hand to hand fighting that he developed with The Boss, yet another formidable
and legendary soldier, known as Close Quarters Combat, or CQC for short. Solid Snake never really showed any indications
of knowing this system until Metal Gear Solid 4, and clarifies to Otacon that he just never
felt right using any of it Since in Snake’s point of view “it never felt right using a technique learned from a man who betrayed his unit. As he states himself. We now know that anything Big
Boss can do, Solid Snake can do as well. Since he was trained by Big Boss So if I show footage of Big Boss, or as he
was formerly known, Naked Snake, performing a technique, this is something Solid Snake
is also capable of doing. In Metal Gear Solid 5 they introduced the
concept that Big Boss is actually not one person, but comprised of two people. This would be the Boss’s medic turned legendary
soldier, Venom Snake. This medic underwent extreme facial reconstruction
and hypnosis and awoke looking and thinking that he was the real Big Boss. In other words, he knew every skill and technique
that Big Boss knew, and was capable of performing it just as well. So if he can do the technique, that means Big Boss can
do the technique And since we already established that Solid Snake
can do anything that Big Boss could do, Solid Snake can therefore do anything Venom Snake
can do. So when I show footage of Metal Gear Solid
V, these are things Solid Snake is capable of performing. To further drive this point home, I installed
a mod that makes Venom Snake look like Solid Snake. Lastly, I felt analyzing Solid Snake made
the most sense since he is the one who defeated Big Boss and Venom Snake. The goal of these videos is to figure out
just how many fighting styles our combatant is familiar with by analyzing the specific
moves featured in their fight scenes and gameplay, and pairing them with the martial art or fighting
style which most aptly represents those moves. To clarify, there’s obviously is a ton of
crossover in martial art techniques, since a technique that is present in one fighting
style may also be present in another. This analysis focuses on what has been seen
of Snake in the Metal Gear Solid series. In other words what has been shown in, Metal
Gear, Metal Gear 2 Solid Snake, Metal Gear Solid, Metal Gear Solid: The Twin Snakes,
Metal Gear Solid 2 Sons of Liberty , Metal Gear Solid 3 Snake Eater, Metal Gear Solid
4 Guns of the Patriots, Metal Gear Solid Peace Walker, and Metal Gear Solid V The Phantom
Pain. Fighting styles that Solid Snake may know
in any crossover games, such as the upcoming Super Smash Bros Ultimate, do not count. Without further ado, let’s take a look at
how many fighting styles Solid Snake knows! We begin by diving headfirst into the aforementioned
Close Quarters Combat, or CQC. What exactly is it? Is it real? Is it made up? According to a 2004 interview with Motosada
Mori, the military advisor of the series, CQC is quote “Used in the jungle, bushes, and indoors
when you cannot use a gun. The technique has been developed for when
you have to fight multiple enemies that are very close to you, or when you don’t know
from where you will be attacked. It is a total combat technique used when you
are close to enemies and you have to be able to fight with your bare hands, knife, and
gun accordingly.” He goes on to clarify that he learned many
of these techniques when he was a Swat Instructor several years ago. When pressed to say which military units actually
use this technique he states that it he cannot stated that he cannot reveal any actual organization names. However, delving upon further research and
analysis you realize that the particular CQC he is talking about, that is the one you use
in the games, is not a real thing, but an extremely convincing fighting style designed
by Motosada Mori that incorporates so many real world techniques to make it look extremely
convincing, and that’s a big part of what this video will be examining and analyzing. I’d like to note that Motosada Mori did not
lie in this interview, as he did not say his particular system was real at any point. He
only described it’s characteristics and didn’t reveal any organizations to use it, so he
said no falsehoods. To further elaborate on this, In reality the
term CQC, , is a tactical concept that involves physical confrontation
between several combatants, usually of small units engaging the enemy with personal weapons
at a short range. So to think of it in terms of a real world
scenario, every country has their very own CQC system. The United States trains their soldiers through
the Marine Corp Martial Arts Program, the Russians study Systema, which you can learn
about in my Winter Soldier episode So in other words, Motosada Mori’s CQC is
basically an amalgamation of martial arts he has been exposed to or been familiar with
throughout his life. So to clarify, I will not list CQC as a fighting
style for Snake because this series is interested in finding out the real world fighting styles
a character knows, not the fictitious ones. It’s the same reason why I didn’t list The
Way of The Spider as a fighting style for my Spider-Man videos, it isn’t real, and therefore
is disqualified from being in this series. So if Snake’s CQC is comprised of several
fighting styles, which are they? Probably the best thing to start with would
be what he’s most known for, a chokehold. It has been a series staple since the very
early days of Metal Gear Solid, and the technique to execute this choke hold has changed considerably
depending on the game that you’re talking about. In it’s most basic sense, this hold prevents
air or blood from passing through the neck of an opponent. The first time we got a good look at this
chokehold was in Metal Gear Solid 2. Notice how Snake yanks the soldier enough
times he cracks his neck? Or when he tightens the hold he wants him
to pass out? This makes all the difference in the world. When the soldier passes out, what Snake is
doing is called a blood choke in Judo and Japanese Jujitsu, also known as JuJutsu. They prefer to use the term strangleholds
if you’re preventing blood from passing through, and call it an air choke if you are preventing
air from passing through. So to be hyper specific, he is executing a
rear naked choke, which is a type of blood choke. You accomplish it exactly the way he’s portraying
it by wrapping one of your arms around the neck of the person and then grabbing your
own bicep. This results in pressure being applied to
the neck on both sides, causing unconsciousness. Blood chokes are the most effective in producing
unconsciousness, which is why Snake is such a fan of using them. Once we’re in Metal Gear Solid 3 territory,
Snake prefers to use the knife for most of the intimidation in the choke. Even though this choke is looser than the
rear naked choke, the soldiers throat is right on the knifes blade, so he knows that any
sudden movement could result in him getting slashed or stabbed. Same goes for his choke in Metal Gear Solid
4, it’s a variant of 3 since he still holds his knife, but he also uses his forearm to
apply pressure. In Metal Gear Solid 5 the chokehold changes
dramatically. The first hold is a precursor hold so to speak,
used more to let the guard know that he is restrained and can get stabbed if he doesn’t
cooperate in yielding information. The second part of this hold changes into
what is known as a Kata Ha Jime in Judo and Jujutsu, or a single wing strangle. The goal of this hold to to exert pressure
on the carotid arteries, but there is also some pressure being applied to the windpipe
which does make it a dangerous technique to practice. Briefly exploring his skill with the knife,
Snake is more than capable of turning that threat of a stab into an actual slash, or
stab. We will return to the knife later on. Moving on from Snake’s chokeholds, he also
has a huge array of excellent and effective throwing techniques that are designed to incapacitate
his opponent in one way or another, either by temporarily stunning them, or downright
knocking them out. As with the chokehold, many of these techniques
come from Judo and Jujutsu and in certain cases Aikido as well, all three are Japanese
martial arts and extremely appropriate given that Motosada Mori is japanese and he is most likely very familiar
with these styles and wished to apply them to Snake. In Metal Gear Solid 1 and 2 we go to a throw
that is found in multiple martial arts, but among them is once again jujutsu and judo. It’s called a Sasae Tsuri Komi Ashi and it’s
classified as a foot technique. What it boils down to is using your hands
and foot to guide your opponent to the floor. Snake gets plenty of mileage with this throw
as it’s perfect to both execute on unsuspecting enemies and to get out a jam when you’re overwhelmed
by soldiers as you can throw them against each other. Once we get to Metal Gear Solid 3 we see his
throwing techniques increase tenfold. He’s now able to direct where he is pushing
his opponent and it depends on where he currently is. Snake can even throw his opponent to the ground
incapacitating him immediately. However it’s during the cutscenes where we
really see the Snake display a wealth of techniques never seen before. Who can forget Snake mowing down Ocelots small
army one by one? Or his fight with him later on? As you may have guessed, once again practically
all of these techniques come from JuJutsu. For example, this hip throw is known as a
Ushiro Guruma, this one is known as an Osoto Otoshi. It also appears in Metal Gear Solid 5. similar to the previous throw we examined,
it’s also a foot technique and here you are basically causing your opponent to fall backwards
by pushing him with your arm and pulling him with your foot. There are plenty of other techniques throughout
the games with some being not exactly very realistic, but spectacular to look at. As a matter of fact, the grand majority of
all of Snake’s throwing techniques in the multiple entries in Metal Gear Solid hail
from Jujutsu, Aikido, and Judo. Jujutsu is the art which led to Judo, which
in turn led to Brazilian Jiu Jitsu. The central tenet of Judo is maximum efficiency
with minimum effort, and I believe that seeing Snake in action really illustrates that concept
perfectly. He barely moves a muscle and his opponents
end up on the ground in no time flat. If you’re enjoying this video so far, please
subscribe and consider donating to my Patreon! as little as 1 dollar helps me out tremendously
in being able to make more videos for you guys.If you donate, you’ll also get really
cool rewards as well, such as finding out which are my upcoming videos and getting your
name in the credits! Before we venture into disarming techniques,
let’s go through all the various striking techniques that appear throughout the Metal
Gear saga. We will begin with Snake’s various kicks,
as he has shown to favor them quite a bit when throwing isn’t an option. In Metal Gear Solid, Snake kept things extremely
simple, after his two punches he launched a roundhouse kick. It’s an extremely popular kick present in
several martial arts, and one of those is Taekwondo, a Korean martial art which came
from the Japanese martial art Karate, and decided to expand it’s focus on kicking. The roundhouse is accomplished by lifting
your knee, slightly pivoting your back leg, and extending your lifted leg in a semi circular
motion. The great thing about the roundhouse kick
is that it can be endlessly re purposed to fit the particular situation at hand. Sometimes it will swing all the way through,
sometimes it wont, sometimes it’s to the gut, sometimes it targets the legs or the head. Although the target may change, it’s still
a roundhouse kick at its core. Snake also has a variation of this punch punch
kick combo. In this instance he performs one of my personal
favorite kicks in Taekwondo, the jump spin hook kick. You execute the kick by jumping and twisting
in the air, and then using your momentum, swing your leg out in a hook like motion,
striking with the bottom of your foot. As a matter of fact, I incorporated this very
same technique in my live action short Solid Snake vs Sam Fisher to reference this very
move in the game. It was plenty of fun to do and I highly encourage
you to watch the short if you haven’t yet. In the Twin Snakes, during his battle with
Cyborg Ninja, Snake executes a side kick. But in this case the kick is immediately deflected
by Ninja before he’s able to complete it. The reason we can tell it was going to be
a side kick is by looking at how he tucked in the leg and the trajectory before it was
deflected. He then transitions into a low roundhouse
kick, followed by a spinning hook kick, followed by a roundhouse kick that really connects
in the gut, and shows just how much power Metal Gear Solid 4 really is a tour de force
of Taekwondo kicking techniques with high and low roundhouses, jump roundhouse, spinning
hook kick, front kick, side kick, and a spining side kick. We can thus safely say that Snake is famliar
with Taekwondo due to the complexity of the kicking techniques that is not present in
other fighting styles. A good rule of thumb when judging kicks is
that as soon as you start spinning and or jumping to execute them, you’ve probably gone
into Taekwondo territory. In The Phantom Train we’re treated to an extremely
practical use to the kicks seen in Taekwondo. Sometimes you don’t want to kick that high. For example, this side kick is not directed
at the body, but at the legs Low roundhouse kicks are seen throughout the series, usually at the end of Snake’s default three hit combo He also uses the sweep kick to knock enemies down that are next to him if he happens to be on the floor. However the kick that I once again was seriously
not expecting to see was the famous Yes, the push kick. In Snake’s case, he opts to use it whenever
he is close to a barrier as this way the enemy will be completely immobilized if not by the
force of the kick, the slam against the barrier will do. For a full explanation on the push kick and
how it differs from the front kick, please refer to my Thanos how many fighting styles
video. But sometimes you don’t have that much room
to extend your leg for a full kick, and that’s when you turn to Muay Thai’s devastating knees. Snake is a fan of using these techniques,
dating all the way back to his adventures in Shadow Moses as he demonstrates with Cyborg
Ninja. It doesn’t show up again until Metal Gear
Solid 4. As a matter of fact, his knee is stuff of
legends, capable of catapulting his enemies several feet. Furthermore, Snake demonstrates excellent
use of his elbows during his close quarters fight with Ocelot, landing them every chance
he gets. Further indication of his training in Muay
Thai is displayed at how he blocks Ocelots relentless attacks. Notice how he puts his arms up in order to
shield himself, with his arms very close to his body and head? This is exactly how you’re taught to block
in Muay Thai. The block is also seen in boxing as a matter
of fact, they just lower their guard a bit to protect themselves from shots to the gut. Which is, curiously enough, the weakness that
Ocelot immediately exploits, landing a quick punch to the gut. A really interesting, but super risky block,
is the one he executes right here. The gist of the block is using your elbow
to block the punch. It requires pinpoint accuracy and if you miss
it, you will probably take punch to the face. And like many other fighters in this series,
Snake is great at throwing a good old punch. This dates back to all the way to Metal Gear
1 and 2, In a similar manner to many other fighters
he varies his technique as well. Sometimes he demonstrates proper Karate and
Taekwondo form, where when you launch your punch with one hand, the other recoils and
pulls back beside the waist, ready for the next punch. He further executes a Karate technique known
as the spinnning backfist (Ocelot), it’s actually quite prevalent in UFC tournaments and is
capable of inflicting massive damage due to the torque. He also uses the famous knifehand strike,
as well as the ridgehand strike Sometimes he punches and goes for boxing form, He also executes traditional boxing uppercuts
as well. Boxing form can always be detected
by where you place your other arm in the punch. In Boxing, you always want to keep your head
protected to avoid any sucker punches, so this is why your other hand should be left
right by your cheek An important point to note is how Snake is
also very familiar with doing palm strikes. Notice how he keeps his palms open while he
attacks in Metal Gear Solid 4. He also keeps his hands slightly open in other
games in the series. Notice how here you can clearly see the palm
strike. The bottom ridge of the palm is a very solid
striking area, and can do plenty of damage if done properly with less risk of injury
to the strikers hand compared to a closed fist punch. Furthermore, it’s doubly useful to someone
like Snake because he can immediately transition into a disarm if need be, this is because
your hands are already open and can easily grab or deflect something that is coming at
them. Palm strikes are seen in several martial
arts including Karate, Taekwondo, and Kali. As a matter of fact, Kali commonly refers
to all its hand to hand techniques as open hand or empty hand. This brings us to Kali, also known as Arnis
or Eskrima, the versatile and effective art from the Philippines. It has a huge variety of open handed attacks,
but where it really shines is with it’s weapons and excellent disarms. One of the most prevalent weapons seen in
this art is how to use a knife properly. And Snake is one of those practitioners. He can easily wield it and do proper slashing
and striking forms as well as use these forms to attack. I learned this very same
knife form in Krav Maga class and my instructor let me know that it hailed directly from Kali. Furthermore, it works in tandem really well
with the various knife disarms seen in the series, as well as the various weapon disarms. The weapon disarms are once again a combination
of Kali techniques along with Jujutsu and Aikido techniques. The goal is to execute them as quickly as
possible and with the least possible movement necessary, as any time wasted could result in
getting shot. Also note How Snake will always shift himself
away from the gun barrel, This particular disarm is known as the Kote
Gaeshi, and it’s an excellent joint lock the puts extreme pressure in your wrist that is
taught in several fighting styles including Jujutsu and Aikido. Putting all of this together, now you can
see and detect how all these skills complement and play off each other during his barrage
of strikes in the Phantom Pain. But all of this still doesn’t cover what Snake
does when he isn’t getting shot at, or being attacked. And that is staying hidden and striking the
enemy when he least expects it, only to disappear moments later to hopefully never been seen
again. And for that we turn to yet another Japanese
martial art, the art of Ninjutsu. Ninjutsu is actually an umbrella term martial
art, meaning that it comprises a host of styles According to Bujinkan members, the eighteen
disciplines that comprise Ninjutsu were first stated in the scrlls of Tagakureyu and became
definitive for all ninjutsu schools. And those eighteen skills actually form their
very own set of umbrellas. I know, it gets a little overwhelming when
you think about it. In any case, which of these skills does Snake
demonstrate? We will start of with Taijutsu, a Japanese
blanket term for unarmed combat. It literally means body technique or body
skill. Considering Snake employs a plethora of punches,
kicks, and throws, it’s a no brainer that he is skilled in this area. We also have Intonjutsu, which refers to the
art of escaping and concealment. In other words, this is the famous disappearing
technique that ninjas are famous for, that Intonjutsu also goes hand and hand with Kayakujutsu,
which literally means the art of gunpowder. Besides meaning that Snake is capable of using
firearms, it’s more along the lines of using it in a pyrotechnical way, using materials
that are capable of undergoing self contained exothermical chemical reactions for the production
of , among other things, gas. Snake will frequently throw gas grenades to
disorient his enemies and go in for the attack. We also have Shinobi iri, which literally
means the art of stealth and infilitarion. Every single time Snake is using stelath to
progress in the game is Shinobi iri. Whether he is quietly sneaking by unsuspecting
enemies, or crawling on the ground, or simply taking people out without being noticed
at all. That is the art of stealth, that is shinobi
iri. Now you know why certain ninja games are called
shinobi. Within Ninjutsus umbrella, we find Boryaku
which is, put simply the use of unorthodox strategies and tactics. And Snake is quite experienced in doing this. Whether it be something as simple as hiding
in a box, , to switching controller
ports, or creating a makeshift flamethrower with laquer spray, Snake will always find
a way to complete his mission. Next up is Chi-Mon, or using geography to
your advantage. Whether it be hiding in the grass, up in a
tree, or even in plain sight with advanced octo camo tehnology, Snake makes good use
of his environment. Furthermore, as seen in Metal Gear Solid and
Metal Gear Solid 5, a big point is made to scoping out the territory you’re about to
infiltrate before barging in, in other words, studying your geography as well. Choho is a pretty big one, as this literally
means the art of espionage. As a matter of fact, its right in the tagline
in most of the games of the series as tactical espionage action, you are consistently tasked
with obtaining confidential information without permission of the holder of the information,
you are spying. So whether it’s infiltrating Shadow Moses
to find out what the terrorists plans are, to taking pictures of a secret metal
gear in development, to simply scanning files in enemy territory, Snake is consistently
spying in the Metal Gear series. Kenjutsu comprises a host of sword techniques. And although Snake does state he’s not a fan
of blades, , that doesn’t mean he isn’t capable of using them. As a matter of fact, take a look at these
excellent disarms. If you know how to disarm a sword and immediately
counterattack with it, you know how to use a sword. And I know that the Acid series is in no way
part of the main timeline, but in Metal Gear Acid, Solid Snake is shown to use the sword
as well. In other words, the skill is still there and
acknowledged by the developers. Hensojutsu is the art of disguise and impersonations,
and Snake has been known to use disguises to infiltrate enemy territory. This is most often seen during the Snake Eater
mission as he uses a disguise to pass as the enemies most trusted ally, as well as a scientist. In Metal Gear Solid 2 he impersonates a member
of Seal Team 10 and goes by the name Iroquios Pliskin to infiltrate the big shell. Bajutsu is horsemanship, and refers to the
skill of riding horses. As seen in Peace Walker and in the Phantom
Pain, Snake is more than capable of skillfully riding a horse. He can even shoot from Horseback as well. Sui-Ren means Water training. Specifically in ninjutsu it’s about using
water for stealth purposes. So whether it’s Snake inifltrating Shadow
moses underwater, or even infiltrating the Big Shell underwater without anyone noticing
him, he is familiar with underwater stealth, So for purposes of this video, instead of
saying Snake knows ninjutsu, we’ll go along with Snake knows these distinct fighting styles
which comprise Ninjutsu. We briefly touched on this earlier, but Snake
is a verifiable expert in every single firearm known to man. In Metal Gear Solid 4 he has access to and
is able to use 70 weapons in the game. Throughout the entire series Snake has used
sniper rifles, pistols, assault rifles, sub machine guns, missile launchers, grenades,
mounted weapons, and several kinds of explosives. Whether it be on an unsuspecting enemy or
someone as huge and intimidating as Vulcan Raven. He has single handedly brought down towering
mechanical robots and even tanks. For this reason his skill with weapons goes
far beyond that of action or combat shooting, which is what I usually attribute this skill
to, and I’m instead calling him a Tactical Weapons Expert. The reasoning behind this term is that in
the military, specifically the USMC, there are levels of firerarm qualification. The lowest being unqualified, next tier being
marksman, followed by sharpshooter, and it’s highest level being expert. Considering Snake has shown an expert knowledge
level in wielding every single weapon, even going so far as to critiquing peoples technique,
he receives the fighting style of Tactical Weapons Expert. And why is it a fighting style? Because he weaves it in and out of combat
and it has been crucial in stopping several of his enemies. If he’s spotted and engages in combat, he
will definitely switch between firing his weapon and counterattacking. Another incredibly unique skill Snake has
that has served him well in combat is piloting. Not only does he pilot the small Mark
2 for surveillance and attacks, he is capable of piloting the very machine that has threatened
the world with a nuclear catastrophe, and very nearly killed him, Metal Gear Rex. This hulking beast of a machine was used to
literally fight another Metal Gear in brutal giant mech combat. So in conclusion, how many fighting styles
does Snake know in the Metal Gear Solid series? They are: Judo
Jujutsu Aikido
Taekwondo Muay Thai
Karate Boxing
Kali Taijutsu
Intonjutsu Kayakujutsu
Shinobi-iri Boryaku
Chi-Mon Choho, Sui Ren Kenjutsu Hensojutsu
Bajutsu Piloting and
Tactical Weapons Expert Which brings us to a grand total of 21 fighting
styles! What other character should I anayze next? Let me know in the comments below, subscribe
for more awesome videos, and see you next time!

100 Replies to “How many fighting styles does Solid Snake know in Metal Gear Solid?

  1. People used to call me plasma snake because of my versatility and diversity of fighting styles and adaptability in any environment like plasma the 4th state of matter

  2. Fun fact the palm strike is also seen in Baguazhang one of the many forms of Kung fu and is the style that inspired the airbending techniques in avatar the last airbender

  3. I usually don't mind a few spoilers in videos that aren't directly about a game's story because they are often minor or irrelevant but wow, you dropped the biggest bombshell from MGSV within a minute or so of saying "spoilers." So glad I finished it about a week before I watched this. Nice video though lol

  4. Nice breakdown of the various styles that are known for various "signature" techniques that Snake shows in the games. I also like that you put in the disclaimer that, while certain styles are known for certain techniques, the techniques themselves are not exclusive to a given style.

    I'm a 2nd degree black belt in Isshin-ryu karate and, aside from the knife work and complex kicks, nearly every fighting technique Snake demonstrates is found somewhere in karate (though with slightly different methods of execution). I highly recommend looking up Mark Radunz, Arsenio James Advicula, Sherman Harrill, and YouTube Channel Karate Culture to see what I mean.

    Please note: I am not saying karate is the best fighting style in the world. Rather, I'm just trying to push the notion that fighting is fighting and, since the human body only moves in so many ways, what determines a style of martial art is a mix of chosen emphasis and the mentality of the practitioner.

  5. Nicely done, as Solid Snake's among my favorite heroes.

    Next, can you do how many fighting styles does Sam Fisher know?

  6. My brand new feature film that I directed with epic fight scenes just premiered on Amazon! Click here to see it!

  7. I frequently wonder if there are any real-world equivalents to Snake, and just how much training it would take to get even near his level.

  8. As legendary as Solid Snake is, he's still underrated. That's how great he is. This is the longest video and that's awesome.

    But how good is Liquid?? How many styles does he know? Same amount? Less?

  9. As a martial artist of American Karate, a lot of these names just completely make my prior knowledge be freaking out. Like for us, we don't call any kick which is like a side kick but missing the kick and swinging it to the side is called a swing kick for us. We do have hook kicks, but they are for more close range encounters when a front kick (push kick) is going to be highly effective. And as somebody who has thrown and taken many backfists, yeah I see why Snake uses them. They can actually break your jaw quite effectively if used properly. Also Knife hands are pretty good. They cut off blood to the brain for a split second, which causes the opponent to be distorted. Same with Ridge Hand. I also am currently working in boxing and Brazilian Jujustsu, and you've gotten that down. Other than that the uppercut does appear in American Karate as a very useful punch when you either don't have enough room for your feet, or you just want to throw a punch. The palm strikes are called palm heels, and yeah, they are quite useful. Sorry to rant, but just saying.

  10. One of Snake's most important skills is Johnnyjutsu, the art of dealing with generations of unfortunate prison guards with stomach problems

  11. I always got the impression that cqc is heavily based on Krav Maga- which is a judo hybrid used in the Israeli military. Particularly in the Phantom Pain, things like the disarms are heavily reminiscent of KM.

  12. IMO MGSV has the best animations for the CQC. The knife counter throw that activates when you attack as a soldier is about to stab you is really nice. Venom disarms the soldier, then throws them on the ground via basically tripping them and shoving their head to the ground. Too bad they removed the roundhouse there.

  13. Now Godzillarex, you brought back an old memory, bro. I remember always qualifying as Marksman during my 11 years in the Army National Guard. I qualified as Sharpshooter before I left the service.

  14. snake would have beaten about 5(approx.) metal gears if you include the Metal Gear RAY during mgs 2 and that's only counting for solid snake. Naked Snake has defeated the Shagohod and other nuclear related machinery. but raiden however, even without his new cyborg body, he already defeated 3 on his own in MGS 2 in that final fight

  15. Wait so you're telling me Iroquois Pliskin was Solid Snake all along? Bullshit. Snake died years ago in the tanker incident

  16. I think he might be in tekken next year. In evo they posted a call with snake saying thats some good ass tekken.

Leave a Reply

Your email address will not be published. Required fields are marked *